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The Boeing 777
Disclaimer
Source 3D data provided by and used with permission of the Boeing
Company.
The Boeing 777 Model
The Boeing 777 model contains roughly 350,000,000
(350 million)
triangles, which arrived in a compressed (!) form on 12 CDs. The
entire model to be rendered (including all triangles, BSP trees etc.),
consumes roughly 30-60 GByte on disk.
We render the full model, without any simplifications or
approximations including pixel-accurate shadows and highlights.
Video
A video showing a short walktrough through the model.
Some recent snapshots showing improved Phong shading including shadows
and highlights.
Click on the images to see them in full resolution.
Cover of GI Informatik Spektrum, August 2004 (4000 x 4588 pixel, 25 samples
per pixel)
Overview
Wheels
Open Hull
Cockpit
Engine
Cabin
Current Performance
Currently, we use a single AMD Opteron 1.8GHz CPU. The machine is a
dual-CPU. We currently
get around 1-3 frames per second at 640x480 pixels on
that setup, depending on the actual view. Some simple views run even
faster, the 1-3 fps correspond to the images as shown above.
The
model is stored on four 150GB SATA-disks, combined to a striped raid
array. Currently this raid can provide around 60-80MB/s.
The entire model (including all precomputed data such as BSPs etc.)
takes roughly 30-60 GB, depending on the parameters used for building
the BSPs.
As we load missing data asynchronously to rendering, some image
artifacts are visible while still loading the data. All performance
data given above relates to the frame rate once the model is fully
loaded. (During loading, the rendering is even faster, as fewer data
has to be touched.)
In combination with pre-computed additional information, such as
normals and colors (so-called "Proxy" structures), this enables
progressive visualization (much like progressive JPEG) until the fully
detailed information is present in main memory.
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